This time the base of cloth, many mistakes on it but it didn't visit ZBrush by now.
Eyelashes are now 3d, eyebrows still a proxy texture.
piątek, 16 kwietnia 2010
poniedziałek, 12 kwietnia 2010
Face, eyes and skin shader
As you can see there are changes in the eyes and overall face areas. Eyelashes are currently painted but they're going to be a 3d geometry as well. Eyebrows are still texture but that's going to change too.
And here some tests, just rough renders from 3dsmax mental ray.
And here some tests, just rough renders from 3dsmax mental ray.
czwartek, 8 kwietnia 2010
Flesh and blood for the girl
This is a render test with a little postproduction. The scene is going to have the same colors and composition but some more elements will come...
wtorek, 6 kwietnia 2010
sobota, 3 kwietnia 2010
Posing test
Some more of the babe. A quick messing with the pose, still many anatomy parts need corrections. The breast part looks a little bit weird because there will be some clothing on it.
czwartek, 1 kwietnia 2010
And then babe again
Two blog posts at one day, I can't remember that happened before.
So here's more of the woman I'm doing. The ear is nearly beginned, there are still mistakes in anatomy.
Basemesh made with Anatomy topology study.
So here's more of the woman I'm doing. The ear is nearly beginned, there are still mistakes in anatomy.
Basemesh made with Anatomy topology study.
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