czwartek, 18 lutego 2010

Hand topology

I know it's not an update to "School Dreamer" but I need to do milion things at the same time.

This is a study of topology. I'm going to make the whole new body base with a good topology for sculpting and rigging for later use in my models. Here's the beginning, a part I was allways having a huge problem with modelling.

Software: 3DSMax


"School Dreamer" isn't paused, it's going to progress meanwhile.

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