wtorek, 22 grudnia 2009

Bydgoszcz in Google Earth

This time I wanted to share with you a project I'm currently doing in work. It's not a full job time assignement so the updates will be very rare. The goal is to produce some objects from Bydgoszcz for Google Earth (it's not a Google authorized project). While my job colleague is constantly creating detailed 3d geometrical models, my task is to make less detailed phototextured objects.

My colleague's collection can be viewed HERE (it's over 900 detailed models and more still to come!).

My collection is still more like a test of this different approach and contains only 4 models :) and can be viewed HERE or directly in Google Earth.

For now I decided not to update models in GE until I make the whole old market of Bydgoszcz so I'll place the updates here on the blog as rendered screens. In my models I'm trying to get as much details as I can while maintaining a low geometry and size profile and including the global illumination and shadows baked directly on textures. When the old market's finished I'll swap the existing objects with new ones because now I'm working on real terrain data and not just a simple plane which doesn't work for larger areas.

These renderes are directly from 3dsmax (Vray), now I'm testing bump mapping and maybe later I'll bake it to texture too. The results of baked textures may vary of these seen in renders but the difference won't be big.

Here's the City Hall of Bydgoszcz and nearby buildings:






Of course the models presented here are constantly reworked so these are definitely not the final versions but models in build.

poniedziałek, 21 grudnia 2009

School Dreamer slowly continues...

A little bit bigger update than usual. Here's a new test render with many changes... hard to count them all :)


And here is a sketch of rigging the school dreamer. At first I tried to rigg him in ZBrush with zspheres but I've been beaten - the pose seems to be too complicated with my current ZBrush knowledge to use zspheres. I moved it back to 3dsmax and rigged it with biped. Now it's time for sculpting at last.




The last thing is another step of trying to get the whole image working. I still don't like the composition that much but I'm closer and closer.

Christmas card insertion

Here is a christmas card which I did for the use of Departament of Urban Planning. The card is an insertion into christmas cards bought in a shop. The final piece contains a text placed on the snow part but I'm only presenting the image whithout the text here.

The models of presents and bag were made in 3dsmax as a basic form and then transfered to ZBrush and sculpted there. The unrealistic packing of the presents is done with purpose to get an idea of what is inside - and these are some main buildings from Bydgoszcz. Snow background was sculpted completely with ZBrush, ribbons and strings were modeled in 3dsmax. The whole scene was then moved back to 3dsmax and rendered with Vray into layers such like diffuse, specular, reflection or shadows layer and composed into one in Photoshop.

MPU states for Miejska Pracownia Urbanistyczna (in english: Departament of Urban Planning)


wtorek, 24 listopada 2009

Mental-rayed

The update doesn't give much changes when you look at it, but it's a complete rebuild from Vray to Mental Ray. I find many things working better now.

sobota, 21 listopada 2009

Yuuzhan Vong

I had to take a little break from "School dreamer". Here's some tweaking to the Star Wars Expanded Universe character. Still no scars and tatoos.

niedziela, 15 listopada 2009

Lighting test 2

Another lighting test. Girl's face needs remodelling. The dreamer clone in the background is only to test lighting for the dreamer's enemy character.

sobota, 14 listopada 2009

Test render

Quick test of temporary lighting and shading, still needs lots of work.

środa, 11 listopada 2009

Girl's clothing

Here's an update with shoes and dress for the girl. Shoelaces done in 3dsmax.


poniedziałek, 2 listopada 2009

Minor changes to the girl

I think I finally did the face (at least for now :) ) and it's time to get palms and clothing done.

czwartek, 29 października 2009

Concept sketch girl pose

Yes, I got back to the pose from the concept. I just needed to check both poses to be sure which one suits me better and I think the first call (concept sketch pose) was the best option.

The girl has eyes in progress so they're not visible for now.

poniedziałek, 26 października 2009

Posing the girl

It's nearly a beginning of posing the girl so anatomy details are not finished yet. The pose changed comparing to the concept sketch but I'm still not sure if I leave it as it is now.



I also changed postion and size of concept sketch elements to see how it would work but I'm still not sure about this one too.

poniedziałek, 19 października 2009

poniedziałek, 12 października 2009

Shaping hairstyle

Progressing with the hairstyle form just to know how the face corresponds with it.

czwartek, 8 października 2009

A girl head progress


Sculpting the girl's head, still needs more work...

poniedziałek, 5 października 2009

Back to work on "School dreamer"

After three month pause I'm getting back to a project I started for a CG contest on www.max3d.pl vortal. Unfortunately I couldn't make it before deadline then because I was defending my diploma thesis (Master of Physics degree - yeah :D ). Now, when everything's done I can continue the project at last. Of course the contest has ended 2 months ago, so the project is being made outside the competition now.

DESCRIPTION:

Another boring lesson in the school makes dreaming a pleasing alternative. So does the kid whose nearly sleepy thoughts formed a soft levitating cloud filled with a dream he allways loved to come true. There he walks through the school corridor in a superhero costume with the most beautiful girl in the school by his side, leaving behind his villain and oppresor hanging with pants on the locker's door like a flag on a pole.

CONCEPT SKETCH:

WORK IN PROGRESS:

I'll try not to make you bored with all the progress renders so here's the superhero dreamer himself



And here is just the start of modelling the girl he's dreaming about




That's all for now, I hope to post an update soon.

piątek, 2 października 2009

Higgins Finished

I think it's the end of modelling this one, so it's my first completely finished Zbrush sculpt :D



środa, 30 września 2009

Jonathan Quayle Higgins III

Another progress of Higgins from "Magnum P.I."
Some changes on the head and beginning of bust.

wtorek, 29 września 2009

Invasion!

Suddenly, I had something on my mind and needed to draw it :)
Maybe I'll turn this into 3d someday.
(sorry for the quality but the image is very small and was "scanned" with cellphone)

The tough way through Zbrush...

The truth is I'm quite new to this software. Practicing in sculpting is one of my primary goals now. Here's what I did so far:




Welcome!

Hello!

This blog is actually an effect of my ultimate lazyness about creating an online portfolio. It was about time to start managing my own personal webspace and I thought this blog would be a comfortable way to gather all created things in one place. I'll do my best to keep updating the blog with my newest stuff as often as I can. You can view my previous works in the "My Galleries" section.

Please feel free to comment the stuff and give suggestions about it and the blog as well!

Best regards!
Artur Owsnicki