Recently Framestore - the VFX company I used to work in for the past 2 years - posted a shots breakdown for Marvel's Doctor Strange movie - which I was lucky to work on for almost a year in the company's modeling team. It was my first credited full feature film and a special lifetime ride where I learned a lot and worked with many talented and amazing people. Here is the VFX Breakdown:
My responsibilities on the project covered many very interesting tasks. The biggest one was modeling the digital actor's clothing for Dr Strange, The Ancient One and one of the villain's helper - it was pure fun to do the costumes :) I also had a chance to help a little bit with modeling of Strange's Cloak of Levitation. Very interesting and challenging was to build and simulate Strange's shirt for the slow-motion shot where he's introduced to his astral form by Ancient One for the first time. We also had a team for building a tiny helicopter for one "snowy" scene ;) There has been some background asset modeling done as well for few shots I'm going to mention once my demoreel is assembled... someday :D
It's important to remember that behind each asset there is a team of people and there is never a one single person working on an entire asset.
The model is finally finished and ready ...ish, as I didn't get the chance to pose her properly yet which makes the expression look a bit silly :) All the clothing was done in Marvelous Designer including shoes and all belts - there was a minimal polishing added on top of the clothes in zbrush but overall the software was able to handle a heavy layered setup and produced an almost ready result. Probably I'll try to make a reasonable pose and polish some bits and pieces in the upcoming months but for now I'm leaving it as it is :) Cheers!
First attempt on doing a complete drawing in Photoshop without any references... and it was great fun! Took about 4 hours total, done on Cintiq Companion.