And here is a sketch of rigging the school dreamer. At first I tried to rigg him in ZBrush with zspheres but I've been beaten - the pose seems to be too complicated with my current ZBrush knowledge to use zspheres. I moved it back to 3dsmax and rigged it with biped. Now it's time for sculpting at last.
The last thing is another step of trying to get the whole image working. I still don't like the composition that much but I'm closer and closer.